What's not to like about Second Life?
This and other virtual worlds offer everything from creative self-expression to business opportunities to educational experiences. Second Life is really the logical culmination (so far) of the computer revolution, a major rebirth of the ego.
The things I don't like about Second Life are less intrinsic to the program and more a function of its newness. There are a million aspects to be refined and improved. The graphics can certainly become more realistic and HD. The avatars are unwieldy; I want mine to look just like me, for better or worse. I am sure security issues and even viruses will emerge if they haven't already. And the potential for pornography and malfeasance is unlimited. In its own way, I am sure Second Life and its ilk will be susceptible to most of the ills of First Life.
MACPA and its members could find in Second Life a whole new vehicle for business development, education and providing of services. Ironically, interpersonal relations and other soft skills will have a totally new application and CPA types might even feel more comfortable, and be even more effective, interacting this way.
For MACPA this is just one more medium to help us provide education and interact with a variety of communities. It can help us essentially conquer the twin obstacles of time and space.
Friday, October 26, 2007
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